![]() ![]() The right hand box shows how to create and select different layers. First, I drew the counties, rivers, and sea. This can be pretty time consuming, but it depends how much detail (and how accurate) you want to be. Using the bezier tool in Inkscape, I drew the outlines, and then filled them with different colours. In my map, I decided to trace rivers and counties. The other advantage of layers is that you can create different components of the map in different layers also, which makes it so much simpler for example if you want to select and edit all the stations or all the train lines. Now, when you draw anything in this second layer, it doesn’t affect the layer beneath, so you’re not forever accidentally clicking on the wrong objects. First copy the map you want to trace over into the bottom layer of your document. In Inkscape, a feature that is going to make life significantly easier is the concept of layers. So once you’ve decided on your brilliant location, it’s time to start drawing, and by drawing, I mean tracing. But it’s also a lot more exciting building routes between places you’ve actually visited/heard of.īut who’s to say you have to stick with the real world? Why not build a Middle Earth map, where you can, say, create routes between Hobbiton and Mordor, presumably for all those orcs needing a quiet break in the country? You get what I’m Tolkien about? ![]() I chose County Durham because I wanted to learn a bit more about the local history and where all the old railway lines used to go (yes I really am that cool). The first thing to do is obviously decide on a location to base your game on. Now that we’ve got the boring stuff out the way with, on to the creative part! Train spaces: 28.3mm x 8.9mm Location, location, location Here’s a rough size guide I used which seams to more or less match with the base game: If the spaces are too small for the trains to fit on, it’s not going to work. Probably the most important thing to take care of first is size. I’ve included a link to the script incase you want to try using it as well. I used Python to make the ticket cards, because I’m lazy and couldn’t be bothered to do them manually one by one. Although using a programme like Inkscape will definitely make things easier in the long run. It can take a bit of patience to get the hang of it, but it’s surprisingly powerful once you do. All you need though is a programme that allows you to create vector graphics – even Powerpoint is probably fine. Inkscapeis an open source graphical design programme which is like a free version of Adobe Illustrator. In making my map, I used Inkscape and Python. It does take a bit of time and patience, but it’s immensely satisfying! A quick note on tools My hope is that this might inspire and also enable others to have a go at making their own maps. In this post I’m going to say a bit about how I went about actually creating this. In a previous post, I described my attempts at creating a map for the game Ticket to Ride based on my local area, County Durham. ![]()
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